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Digital Tutors - Creating Professional Studio Game Assets for Production in 3ds Max and Unity
magnet:?xt=urn:btih:3AEFFD86A98C0F73AC22A6902A89107483738341&dn=Digital Tutors - Creating Professional Studio Game Assets for Production in 3ds Max and Unity
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文件列表详情
3AEFFD86A98C0F73AC22A6902A89107483738341
infohash:
15
文件数量
1.07 GB
文件大小
2015-8-10 12:12
创建日期
2024-12-28 13:30
最后访问
相关分词
Digital
Tutors
-
Creating
Professional
Studio
Game
Assets
for
Production
in
3ds
Max
and
Unity
01. Introduction and project overview.mp4 9.05 MB
02. Using Maxstart files to speed up the workflow.mp4 64.8 MB
03. Increasing productivity by customization.mp4 52.04 MB
04. Working smarter with TurboSmooth Pro.mp4 54.46 MB
05. Applying Texel Density with TexTools.mp4 52.28 MB
06. Moving from 3D Max to UVLayout in under 2 seconds.mp4 36.82 MB
07. Creating actions to save hours of production time.mp4 51.52 MB
08. Implementing naming conventions to increase productivity.mp4 45.48 MB
09. Establishing asset scale before authoring textures.mp4 51.53 MB
10. Critical thinking and fundamentals of asset creation.mp4 51.89 MB
11. Achieving better results with texture compression.mp4 47.73 MB
12. Compressing textures to achieve Texel Density and save memory.mp4 33.53 MB
13. Conforming UV's to Texel Density standards.mp4 41.61 MB
14. Transforming a standard prop to a hero asset.mp4 49.61 MB
Project_Files.rar 449.85 MB
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