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Lynda - Game Art Model & UV Map a Low Poly Character
magnet:?xt=urn:btih:26728995bc9ba01fea30d03ca95c9026e417ba45&dn=Lynda - Game Art Model & UV Map a Low Poly Character
磁力链接详情
文件列表详情
26728995bc9ba01fea30d03ca95c9026e417ba45
infohash:
54
文件数量
753.42 MB
文件大小
2017-7-29 10:42
创建日期
2024-11-11 14:19
最后访问
相关分词
Lynda
-
Game
Art
Model
&
UV
Map
a
Low
Poly
Character
001 Welcome.mp4 14.56 MB
002 What you should know before watching this course.mp4 2.17 MB
003 Using the exercise files.mp4 1.86 MB
004 Setting up the Max project.mp4 8.03 MB
005 A quick word about gamma and scale.mp4 6.67 MB
006 Setting up the scene.mp4 10.54 MB
007 Creating the hub.mp4 22.02 MB
008 Shaping the hub.mp4 16.37 MB
009 Unwrapping the hub.mp4 17.61 MB
010 Creating the drive shaft, part 1.mp4 16.1 MB
011 Creating the drive shaft, part 2.mp4 6.9 MB
012 Using symmetry modifiers to keep the shape.mp4 19.8 MB
013 UV mapping the drive shaft.mp4 12 MB
014 Building the drive cylinder.mp4 13.32 MB
015 Using guide objects.mp4 17.41 MB
016 Detailing the drive wheel.mp4 22.27 MB
017 Finishing off the drive wheel.mp4 17.82 MB
018 Setting up UV maps for the wheels.mp4 11.69 MB
019 Creating the main wheel support.mp4 23.6 MB
020 Refining the wheel support model.mp4 16.87 MB
021 Creating the wheels.mp4 17.08 MB
022 Modeling the wheels detail.mp4 16.36 MB
023 Prepping the model for UV unwrapping.mp4 17.59 MB
024 Unwrapping the wheels and support.mp4 22.63 MB
025 Creating the single wheel.mp4 17.83 MB
026 Uwrapping the single wheel.mp4 10.51 MB
027 Creating the main support.mp4 15.07 MB
028 Unwrapping the main support.mp4 7.19 MB
029 Modeling the tread assembly frame.mp4 17.83 MB
030 Creating the rest of the frame.mp4 9.66 MB
031 UV mapping the frame mesh.mp4 14.75 MB
032 Using splines to create the tracks.mp4 14.48 MB
033 Unwrapping the tracks.mp4 9.54 MB
034 Modeling the head shape.mp4 22.56 MB
035 Creating the eye sockets.mp4 23.96 MB
036 Detailing the shape.mp4 15.02 MB
037 Unwrapping the head.mp4 11.72 MB
038 Creating the piston support.mp4 12.39 MB
039 UV mapping the support.mp4 9.23 MB
040 Creating the support arm.mp4 16.94 MB
041 Detailing the end of the arm.mp4 9.81 MB
042 Unwrapping the support arm.mp4 7.11 MB
043 Building the piston.mp4 18.98 MB
044 Mapping the piston.mp4 12.56 MB
045 Creating the piston connector.mp4 16.15 MB
046 Unwrapping the connector.mp4 16.29 MB
047 Creating the scoop base shape.mp4 19.75 MB
048 Refining the scoop.mp4 12.25 MB
049 Unwrapping the scoop.mp4 7.2 MB
050 Attaching the mesh back together.mp4 13.42 MB
051 Exporting the model.mp4 9.21 MB
052 Baking out the normal map.mp4 8.14 MB
053 Fixing the normal map issue.mp4 15.98 MB
054 Next steps.mp4 6.61 MB
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